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Universe at war
Universe at war





universe at war universe at war

The strategic map is a hefty 3D globe (directly inspired by X-COM) with color-coded regions indicating who's holding which country. There's also a strategic layer, a holdover from Petroglyph's Star Wars: Empire at War days. Remember attack dogs and anti-battleship squids? All him. It helps that Petroglyph has people like Design Director Adam Isgreen, who conceived some of the most memorable and bizarre units from Command & Conquer: Red Alert 2. In fact the Masari, who can warp reality and harness different types of energy effortlessly, are responsible for the whole situation since they created The Hierarchy aeons ago and then fled to Earth when they realised their mistake.Despite its obscenely generic name, Universe At War: Earth Assault ( Petroglyph and Sega are hoping this will be the first chapter in a new universe) manages to house a lot of familiar elements from both popular movies and classic RTS titles, while providing its own unique and quirky spin. In fact, the Masari make quite a dramatic entrance from beneath the oceans and it’s slowly revealed that they once ruled the city of Atlantis until it disappeared under the waves. The Novus aren’t the only anti-Hierarchy aliens about though and a third race called the Masari quickly pops its head up to round things out – The Hierarchy are the generic unit-corrupting bad guys, the Novus are the cold, logical robots all decked out in iPod white and the Masari are the obligatory magic wielders.

universe at war

The Novus are a mortal enemy of The Hierarchy and quickly start to ally themselves with the humans and face down the baddies together. Thankfully, a miracle happens and a race of sentient robots appear on the scene the Novus. The aliens in question are called The Hierarchy, a race similar to The Combine of Half-Life 2 in that they advance from world to world, devouring resources and enslaving whole populations almost as a pastime.īy the end of the second mission in the prelude though, it’s clear that the humans don’t stand a chance against The Hierarchy and that humanity faces destruction.

universe at war

It’s a full scale alien invasion and armies all over the world are falling before an unstoppable army of technologically superior forces. The President is in the White House and is badly injured – it’s up to you to get him to safety! As players make their way through the city it quickly becomes apparent why the city is in ruins. Thankfully, we’re a little bit nicer at bit-tech so we’ll explain the story nice and easy.Īs the game opens, players are controlling a minigun-toting Sergeant who is tasked with leading a small band of marines through an inexplicably ruined Washington DC. War of the Worlds Universe at War doesn’t mess around or play nice and players are immediately shoved into the thick of the story, forced to pick up the game mechanics and backstory as they play.







Universe at war